A random height from min_inclusive to max_inclusive, with low heights more likely.
BiasedToBottom(min_inclusive, max_inclusive, inner?) min_inclusiveVerticalAnchormax_inclusiveVerticalAnchorinneroptionalint 1..
Helpers that build a minecraft:height_provider object, one for each of its types. Where a field takes one, write the helper's call; its
name is the type it makes. Click a type to see what it accepts.
A random height from min_inclusive to max_inclusive, with low heights more likely.
BiasedToBottom(min_inclusive, max_inclusive, inner?) min_inclusiveVerticalAnchor max_inclusiveVerticalAnchor inneroptionalint 1.. A random height from min_inclusive to max_inclusive, most likely in the middle. Vanilla ores that peak at one depth use it.
Trapezoid(min_inclusive, max_inclusive, plateau?) min_inclusiveVerticalAnchor max_inclusiveVerticalAnchor plateauoptionalint Width of the most likely band in the middle. Defaults to 0, a triangle.
A random height from min_inclusive to max_inclusive, each equally likely.
Uniform(min_inclusive, max_inclusive) min_inclusiveVerticalAnchor max_inclusiveVerticalAnchor PlacedFeature low_iron {
feature = minecraft:ore_iron
placement = [Count(10), InSquare(), HeightRange(Uniform(AboveBottom(0), Absolute(64)))]
}Like BiasedToBottom, with low heights even more likely.
VeryBiasedToBottom(min_inclusive, max_inclusive, inner?) min_inclusiveVerticalAnchor max_inclusiveVerticalAnchor inneroptionalint 1.. Picks one of several height providers by weight.
WeightedList(distribution) distributionNonEmptyWeightedList of HeightProvider